Variations

 Old English

 From: Nick Wedd Address: Nick@maproom.demon.co.uk Date: 11 February 1996 Subject: Re: Is this legal? Forum: rec.games.backgammon Google: 7b3dYFAMZcHxEwjg@abcd.youcom

```There is a set of rules which no-one around here seems to mention, that:

1.)  Allows you to use part of a throw so as not to be able to use the
rest of it;
2.)  Forbids you to put more than five pieces on one point.

I first came across these rules on a leaflet that came with a backgammon
set that I bought here in England.  I have heard them described as "Old
English".  IMHO, they make for a poorer game, as back-games are easier
to set up, and too successful.

Nick.
--
Nick Wedd    Nick@maproom.demon.co.uk    72133.3621@compuserve.com
```

 Ben Fairbank  writes: ```About three years ago I played a game against an Englishwoman in her eighties who was visiting this country. She too played that one could have not more than five checkers on a point. More interesting, however, was the way she said the opening roll was played in England. The player who casts the higher die has a choice of playing the roll as it lies, OR rolling again and playing the resulting roll. Thus one can have the chance of opening with doubles, for example. Anyone ever hear of that rule in England? Ben F. ```

 Albert Steg  writes: ```I encountered players in Scotland who played by this "5 on a point" rule. My own guess is that the variation is born of the fact that on most bg sets the proportions are such that 5 checkers fill up a point perfectly. The notion that that represents a limit is a natural misconception. Of course, as soon as someone puts it in print somewhere, it gathers legitimacy. It's a bad rule because (1) BG is already a game with limited enough options, (2) It would make for all sorts of artificial problems in the bearoff, such as not being allowed to play an only available 5 from the 6-point to a stacked ace-point, an unfair forfeit of 6 pips in a race, and (3) until the endgame it is not desirable to stack more than 5 checkers on a point--stacking checkers is its own punishment, so it doesn't need to be banned. ```

 Marina Smith  writes: ```I have met both these rules here in England. While many people seem to believe in the not-more-than-5-on-a-point one, I have only heard of the opening-roll-choice one, not met a proponent. While Albert is right, 5 chequers do "fill up" the point, it is not helpful that some instructions perpetuate the "rule". When we first started our Reading club, all the locals who played were convinced of the 5-on-a-point rule. It turned out that all had been taught by the same person. mas on fibs. ```

 Maureen  writes: ```I work in a men's prison here in England and sometimes play bg with the prisoners and yes, ALL of them play by the five only on point rule. Very frustrating. But since they are chaps best not to argue with I go along!! ```

 G. Lock  writes: ```I have games books going back to 1840 and all have backgammon as no more than 5 on a point and player has choice to throw again or take first throw. Also bearing off we are obligated to take off if we can. These rules are particularly English and make for a very difficult and complicated game. The mid european game is very similar to the USA. There is another variation where, not whilst bearing off I believe, one can move backwards after reaching the end point. EG a piece on point 2 can go onto point 1 with a die of 3. ```

 John Jackson  writes: ```Nearly everyone I've met in England plays the "5 on 1 point" rule and many play the rule that you can only cast off from the numbers rolled, i.e. not moving along to stay 'safe'. The "5 on 1 point" rule makes for a much more interesting and tactical game and cuts down the chances of ending up in a boring race round the board. The casting off rule is, in my opinion, another great rule, as it brings a whole different dimension to the game in the sense that a player can leave pieces in their opponent's home for nearly all the game whilst working the rest of the board and using moves to create blocks rather feeling the need to rush out of your opponent's home at the first opportunity. This rule creates the opportunity to do all this and still have a good chance of hitting your opponent when they come to casting off. In summary, I believe these two rules make for a more interesting and tactical game. What is more, most of England agrees! ```

### Variations

Acey-deucy  (J. Nagel, Dec 2004)
Acey-deucy  (Steve Ewert, June 1998)
Acey-deucy  (Lee+, Jan 1997)
Acey-deucy  (John David Galt+, Dec 1995)
Acey-deucy  (James Eibisch, Apr 1995)
Backwards play  (Colin Bell+, Feb 1996)
Best-of-n variant of match play  (Tim Chow+, Feb 2009)
Bluff Cube  (Timothy Chow+, Dec 2012)
BluffGammon  (Christian Munk-Christensen, June 2009)
Cancelgammon  (Ilia Guzei+, Mar 2004)
Domino backgammon  (Laury Chizlett, Sept 1999)
Duodecagammon  (David Moeser, Dec 2000)
Duplicate backgammon  (Dean Gay+, Jan 1997)
Duplicate backgammon  (Albert Steg, Feb 1996)
Exact bearoff  (Chris Moellering+, Dec 2002)
Fevga  (George, Sept 2004)
Fevga (or Moultezim)  (Igor Sheyn+, May 1995)
Freeze-out match  (Dave Brotherton, July 1998)
Gabgammon  (jckz, Oct 2005)
Greek backgammon  (Alexandre Charitopoulos, Aug 2003)
Greek backgammon  (Alexandros Chatzipetros, June 1997)
Greek backgammon  (Marc Jacobs+, Feb 1994)
Hit man  (Matt Reklaitis, Jan 2004)
Hyper backgammon  (Gregg Cattanach+, Dec 2000)
Hyper backgammon  (Michael A Urban, Oct 1993)
International backgammon  (Bob Lancaster+, Oct 2002)
Jacquet  (Mark Driver, June 2001)
Joker cube  (Joe Russell+, May 2011)
Khachapuri  (Michael Petch+, Sept 2010)
Kleinman's tandem backgammon  (Fabrice Liardet+, May 2010)
LongRun  (Bill Hickey, Mar 2010)
Longgammon  (Michael Strato, Dec 2000)
Low number first, fixed dice, others.  (Walter Trice, Jan 1997)
Mexican  (Tom Henry, Apr 1997)
Middle Eastern backgammon  (Alan Cairns, Mar 2002)
Misere (backgammon to lose)  (Jason Lee+, July 2004)
Misere (backgammon to lose)  (Jason Lee+, Apr 1995)
Misere, Chase, Skewed dice  (Stein Kulseth, Jan 1997)
Nackgammon  (Ken Arnold, July 1996)
Nackgammon Shuffle  (Stick, Sept 2011)
Nackgammon opening moves  (Warwick+, Feb 2002)
Narde  (narde, Nov 2006)
Nardi  (KL Gerber+, Nov 2002)
No hit  (RedTop+, May 2004)
Nuclear backgammon  (Walt Swan, Apr 1997)
Old English  (Nick Wedd+, Feb 1996)
One roll lookahead  (Stephen Turner, Mar 1997)
Opening slot rule  (Gregg Cattanach, June 2006)
Other variations  (Douglas Zare, Feb 2000)
Plakoto  (Ed Dengler+, May 1995)
Plakoto  (Pasteel M., Feb 1994)
Plakoto express  (Athansios Vagias, Feb 2005)
Portes  (George, Sept 2004)
Roll-over  (Edward D. Collins, Oct 1997)
Russian backgammon  (Daavid Turnbull, Aug 1991)
SassanGammon  (Chiva Tafazzoli+, June 2009)
Shesh Besh  (G.S., May 2003)
Simborg Rule  (Scott+, Feb 2005)
Slot backgammon  (Fabrice Liardet+, Aug 2008)
Sudden death, Woodpecker, Gerhardsen  (Fredrik Dahl, Jan 1997)
Tablestakes betting  (TrueMoneygames, June 2002)
Takhteh  (Bruce Scott+, Mar 2003)
Tandem Backgammon  (Mislav Kovacic, Feb 2012)
Tavla  (Arda Findikoglu, Nov 2004)
Tavla  (ucc02cx+, Feb 1997)
Tavli (Portes, Plakoto, and Fevga)  (Jens Larsen, July 1997)
Tavli question  (Brus+, Apr 2011)
Tracy turn around  (Michael J. Zehr, Feb 1996)
Tri-gammon  (Gregg Cattanach, Sept 2000)
Trictrac  (David Levy+, May 1998)
Trigammon  (James Eibisch, Jan 1997)