Forum Archive :
Cube Handling
From: |
kruidenbuiltje |
Date: |
11 January 2011 |
Subject: |
blitz standard benchmark |
Forum: |
TwoPlusTwo Forums |
In no-anchor situations I use the a blitz standard benchmark position:
With a 3-point board against a 1-point board, one checker on the bar,
one blot in the board, and two attackers on the blot, it is double/take.
More is double pass, less is no double.
From there on I made up a few rules like:
- 3 extra attackers is almost an extra board point.
- 4 extra checkers in the zone (in the second quadrant but not attacking
the blot) is almost an extra board point.
- A 4-anchor is 1.4 board points.
- A 5-anchor is 1.5 board points.
- Both back checkers escaped is 2 board pointss
- This way I can calculate a lot of positions over the board towards my
benchmark.
When there is no checker on the bar, but one in the board, and one blot
somewhere else, then a direct shot on this blot calculates as a bar blot,
but with one exception: these threat doubles are never double/pass.
Thats how far i came so far with studying a lot of 5-move games against
gnu.
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Cube Handling
- Against a weaker opponent (Kit Woolsey, July 1994)
- Closed board cube decisions (Dan Pelton+, Jan 2009)
- Cube concepts (Peter Bell, Aug 1995)
- Early game blitzes (kruidenbuiltje, Jan 2011)
- Early-late ratio (Tom Keith, Sept 2003)
- Endgame close out: Michael's 432 rule (Michael Bo Hansen+, Feb 1998)
- Endgame close out: Spleischft formula (Simon Larsen, Sept 1999)
- Endgame closeout: win percentages (David Rubin+, Oct 2010)
- Evaluating the position (Daniel Murphy, Feb 2001)
- Evaluating the position (Daniel Murphy, Mar 2000)
- How does rake affect cube actions? (Paul Epstein+, Sept 2005)
- How to use the doubling cube (Michael J. Zehr, Nov 1993)
- Liveliness of the cube (Kit Woolsey, Apr 1997)
- PRAT--Position, Race, and Threats (Alan Webb, Feb 2001)
- Playing your opponent (Morris Pearl+, Jan 2002)
- References (Chuck Bower, Nov 1997)
- Robertie's rule (Chuck Bower, Sept 2006)
- Rough guidelines (Michael J. Zehr, Dec 1993)
- Tells (Tad Bright+, Nov 2003)
- The take/pass decision (Otis+, Aug 2007)
- Too good to double (Michael J. Zehr, May 1997)
- Too good to double--Janowski's formula (Chuck Bower, Jan 1997)
- Value of an ace-point game (Raccoon+, June 2006)
- Value of an ace-point game (Øystein Johansen, Aug 2000)
- Volatility (Chuck Bower, Oct 1998)
- Volatility (Kit Woolsey, Sept 1996)
- When to accept a double (Daniel Murphy+, Feb 2001)
- When to beaver (Walter Trice, Aug 1999)
- When to double (Kit Woolsey, Nov 1994)
- With the Jacoby rule (KL Gerber+, Nov 2002)
- With the Jacoby rule (Gary Wong, Dec 1997)
- Woolsey's law (PersianLord+, Mar 2008)
- Woolsey's law (Kit Woolsey, Sept 1996)
- Words of wisdom (Chris C., Dec 2003)
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