Forum Archive : Chouettes

Los Angeles Rules

From:   Joe Russell
Date:   28 April 2013
Subject:   Chouette order rule - has anyone played this way?
Forum: Forums

L.A. rules are as follows:

 1. All players must use a cup and roll through a baffle box;

 2. Non-consulting at all times;

 3. Individual cubes;

 4. Partners are optional with 6 players and mandatory with 7;

 5. If a player wishes to join a 7-handed game, the game splits into 2 4-
    handed games, with the the last three in joining the new player;

 6. When the box takes a partner, the next player in line is it and must
    accept or quit the chouette;

 7. If the box is doubled by everyone at the same time, he must take enough
    cubes to at least break even and he must take the captain(in a 3-handed
    chouette, the box must take both or pass both);

 8. If the box doubles all crew members at the same time and there is a
    lone taker, the passing crew members may offer extras. The lone taker
    then must make a decision to either pass the box's cube or take extras
    from each crew member that chooses to give one;

 9. If the cubes are at the same level and the box doubles anybody, he must
    double the captain (autos are an artificial increase and are not
    counted in this calculation);

10. When the box loses, his partner becomes the captain;

11. If the captain loses, he goes to the bottom of the crew;

12. To retain the box you must win the game, if played to completion
    against anyone, or have the last active crew member pass your cube or
    make a negative settlement. Your net result for the game can not result
    in a loss;

13. If both the captain and the box lose the game, it is called a double-
    stand-up,with the box going to the bottom of the order, behind the

14. If the box wins the game, but does not break even, he goes to the
    bottom of the order and next player in line behind the previous captain
    (who is now next to last in the order, ahead of the previous box)
    becomes the box and the player behind him becomes the captain;

15. The highest ranking crew member in the rotation that breaks even or
    better becomes the box when the box loses a game to anyone, that is
    played to completion, or when the game is ended by the box passing a
    cube, or making a negative settlement, offered by the last active crew

I am sure I have left a few rules off.  Most of the rules are designed to
make it more fair for the weaker players.

There is one L.A. rule I would not mind seeing changed.  Many of the better
players would prefer to only have to beat the box or the captain to become
or retain the box, because they think it benefits them.  I tend to agree.
Also, it can be frustrating to wait a long time to play and then, after
having the box pass your cube, find yourself at the bottom of the order
because the box went on to win the game against someone else.
Did you find the information in this article useful?          

Do you have any comments you'd like to add?     



Automatic doubles with carryover  (Alexander Zamanian, Jan 1999) 
California rule  (Peter Anderson+, Nov 2001) 
Captain drops and others take  (Grafix8888+, Sept 2000) 
Chouette cube strategy  (Stanley E. Richards+, Mar 2011) 
Cube proxy  (Ilia Guzei+, June 2003)  [GammOnLine forum]
Dream chouette  (Phil Simborg+, Sept 2009) 
Extras  (Daniel Murphy, Feb 1997) 
Extras  (Albert Steg, July 1996) 
Extras  (Anthony R Wuersch, Mar 1995) 
Fish-hunt rules  (Chuck Bower+, Feb 2006)  [GammOnLine forum]
Interlocking chouette  (wintom+, Jan 2008) 
Jacoby rule  (Doug Doub+, Aug 2005)  [GammOnLine forum]
Legal plays only  (Gregg Cattanach+, Aug 2001) 
Los Angeles Rules  (Joe Russell, Apr 2013) 
Los Angeles Rules  (Justin N.+, Aug 2011) 
Lure of the chouette  (Bob Koca+, July 2004) 
Mandatory beaver  (Roland Scheicher+, Mar 2002) 
Mandatory beaver  (David Montgomery, Jan 1999) 
Money management  (Albert Steg, Sept 1998) 
Online chouette rules  (John Graas, July 2003)  [Long message]
Order of succession  (leobueno+, Aug 2011) 
Order of succession  (Albert Steg, June 1995) 
Procedure when captain doubles  (Bill Riles+, Feb 2010) 
Split cube actions  (Neil Kazaross, June 2003)  [GammOnLine forum]
Strategy  (Michael J. Zehr, Sept 1998) 
Variable stakes  (Christopher Yep+, Apr 2000) 
Waiting for teammate to double  (Øystein Johansen+, July 2001) 
When box takes a partner  (Dan Pelton+, Mar 2009) 
When does player retain the box?  (Daniel Murphy, Jan 1997) 
When is consulting allowed?  (Dave+, Mar 2000) 

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