Forum Archive :
Imagine the following situation: My opponent threw 6-5 and he moved
his checkers, as if he had thrown 6-4. He picked up his dice (almost
immediately - at least less than a second) and I asked him to correct
the move. My opponent claimed that the throw had been 6-4 and said, if
the move had been illegal, I should have had to protest before his
picking up the dice.
What is the correct (tournament) procedure for situations like this?
When must I protest (if I do not want to condone the illegal play)?
If my opponent was right in his statement, how should I behave against
an opponent who is used to pick up his dice immediately?
I want to mention that my opponent was an honest player, and since it
was not at all a decisive throw, we could easily reach an agreement.
Nevertheless, we were both interested, if there exists a strict rule,
which clears such situations.
Gregg Cattanach writes:
Technically, there is no way to protest the illegal move before your
opponent has picked up his dice because is turn isn't completed until he's
picked them up. However, if you see your opponent do something illegal
before he picks up his dice, you are free to bring his attention to it.
After your opponent has made his move AND picked up his dice, if it is
illegal AND you want him to do something legal instead, you tell him at that
point. If there is a dispute about the actual number that was thrown, then
you probably have to call the director. Any kibitzers present at the time
may be asked by the director about the number thrown. This is one big
advantage of using clocks in tournament play because the dice are still on
the table when the person finishes his turn (by hitting the clock).
If your opponent makes an illegal play any you want it to stand as played,
you need not say anything at all. Just roll your dice and continue the
game. If you want to tell him, that's OK too, but by rolling you 'condone'
his illegal play and the game continues.
4.8 ILLEGAL MOVES. Upon drawing attention to an illegal move, player may
condone it or demand that opponent legally replay the entire roll. Player
condones a prior illegal move by rolling his own dice or turning the cube.
Paul Epstein writes:
In a no-witness situation, where the players have precise but
differing versions of what the numbers were, my opinion is that the
matter should be settled by a coin toss or some other 50/50 random
trial. Is that ever done in practice?
Michael Plog writes:
Yes. In a situation where both players say different things and no
witness was around, each player is asked to roll one die. The
decision goes to the higher die. I have seen this in an ABT
- Checker knocked off bar (Chuck Bower+, Sept 2003)
- Clock rules and gin positions (Chris Yep+, Dec 2007)
- Clock rules end of turn (Jason Lee+, Dec 2007)
- Cocked dice (Rodney Lighton+, July 2012)
- Cocked dice (Ed Rosenblum+, Dec 2009)
- Cocked dice (Chuck Bower+, July 2003)
- Cocked die on first roll (Cloyd Laporte+, Nov 2006)
- Crawford game double (Øystein Johansen+, June 2004)
- Crawford game double (Joe+, May 2004)
- Crawford game double (Raccoon+, Sept 2003)
- Crawford game double (Claes Thornberg+, Apr 1998)
- Dice sliding (Chris Yep+, Dec 2007)
- Disagreement on final cube (Chuck Bower+, May 2004)
- Disagreement over cocked dice (DeaconBlue+, May 2005)
- Disputed roll (Roland Scheicher+, Mar 2004)
- Disputed roll (Chuck Bower+, Mar 2000)
- Doubling to wrong value (Stein Kulseth+, Nov 1998)
- Equipment changes (Jason Lee+, Feb 2004)
- Error in setup (Stick+, Dec 2007)
- Incorrect setup (Ken+, Mar 2004)
- Kibitzing (Ilia Guzei+, Feb 2006)
- Misplaced cube (Ned Cross+, Mar 2004)
- Misplacing a checker off the board (Sam Pottle+, Apr 2006)
- Misplacing a checker on the bar (Jeb Horton, Dec 2002)
- Moving checkers before you roll (Gregg Cattanach+, Mar 2006)
- Moving with two hands (Jason Lee+, Jan 2011)
- Opening roll loser picks up his die (Chuck Bower+, Oct 2007)
- Playing to wrong match length (Klaus Evers+, Jan 2006)
- Playing to wrong match length (Marty Storer+, Mar 2005)
- Playing to wrong match length (Steve Mellen, Feb 1998)
- Playing wrong opponent (Hank Youngerman+, Oct 2005)
- Premature actions (Raccoon+, Feb 2008)
- Premature roll (Chris Yep+, Dec 2007)
- Repositioning dice without notice (Chuck Bower+, Oct 2007)
- Rerolling cocked dice too quickly (Raccoon+, Nov 2006)
- Rolling 2 dice instead of 1 to start (Bob Koca+, Oct 2007)
- Rolling when opponent is closed out (Raccoon+, Nov 2006)
- Rolling wrong dice (TarHeelFan+, Sept 2005)
- Taking photos of positions (Stick+, Dec 2007)
- Touching the doubling cube (Ken Bame+, Nov 2006)
- Touching the doubling cube (Chuck Bower+, Apr 1998)
- Two cubes on the board (Jason Lee+, July 2005)
- Video dispute resolution (Jason Lee+, Feb 2006)
- When are the dice "up"? (Ilia Guzei+, Feb 2006)
- Writing down positions (Klaus Evers+, Jan 2006)