Backgammon Books

Conquering Backgammon

AUTHOR: Ed Rosenblum

YEAR: 2015

PUBLISHER: Essential Backgammon

CITY: Santa Fe, New Mexico

ISBN: 1936672944

ISBN-13: 978-1936672943

BINDING: Hardcover

PAGES: viii+256

SIZE: 26 cm high, 18 cm wide

WEBSITE: http://www.essentialbg.com/conquering-backgammon.html

DESCRIPTION:
 This full-color hardcover book contains two volumes. Volume 1 (the first 100 pages) is a refresher if you haven't played in a while or if you are a complete novice. Once you've mastered the skills in Volume 1, you will move on to Volume 2. There you will hone your play to become an advanced player.

 "I liked this book and I learned from it. There were several positions that I had to set up and do some variants to understand but I learn best that way. Worth reading."—Ken Bame, BGOnline forum, January 2016

 "I regard 'Conquering BG' and 'From beginner to badass' as the best current books for people that want to learn more than the basics."—Frank Berger, BGOnline forum, January 2016

CONTENTS:

 Volume 1: Refining the Basics 1. Introduction   Why backgammon   About this book   Methodology 2. Basic Rules   Setting up the board   Beginning your turn   Checker movement   Doubles   Making a point   Blots, hits, and the bar   Bearing off   Ending your turn   Gammons and backgammons   Notation 3. Probability   Dice   Computing probabilities   Probability table   Direct versus combination shots   Blocked combination shorts   Multiple checker shots   Shot counting exercises   Entering from the bar 4. Basic Strategy   Criitical Points   Builders     Creating builders     Point making     Eligible and ineligible builders   Anchors     Creating anchors       Anchor or cover       Anchor or hit       Barpoint anchor     Anchors as a defense     Multiple anchors     Abondoning anchors   Primes     Building primes     Escaping primes 5. Opening Moves 6. Doubling basics   When to double   When to take/drop   Doubling in a race 7. Counting   Basic counting   Crossover counting   Cluster counting     Cluster counting problems     Cluster counting answers   Mental shifting     Mental shifting problems     Mental shifting answers 8. First Game   Opening roll   Reply to the opening move   Make a decision   Establish an anchor   Build a four point prime   Take half a roll away   Create and eligible builder   Run to the midpoint   Build a board   Clear a stack   Make a run for it   Commit to the race   Race to the finish 9. End Game   Trice triangle   Bearing in     Unimpeded bear in     Impeded bear in   The last desperate roll   Avoiding gammons Volume 2: The Path to Advanced Play 10. Equity 11. Game Plans   Race   Prime     Basic priming     Prime vs. prime   Attack   Ambush     Basic ambush     Backgames (evolved ambush)   Transition   Exercise — choosing the right game plan     Game plan exercise     Game plan answers 12. Strategic Concepts   Timing   Duplication   Diversification   Connectivity   Board strength 13. Playing Tactics   Distraction   Play now or pay later   Slotting   Double hit   Close out   Switching points   Saving numbers 14. Doubling tactics   TRAP   Woolsey's law   Simborg's law   Market losers   Racing doubles — Keith count   Racing doubles — Reichert count     Reichert quick computational formula   Priming doubles (prime vs. prime)   Early doubles   Too good to double   Reference positions — doubling 15. Match play   Automatic doubles (post crawford strategy)   Free drops   Gammon go, gammon save, and DMP   Introduction to match equities     Rockwell-Kazaross match equity table     Neil's numbers     Turner match equity formula     Match equity problems   Introduction to take points     Take point formula     Take point computational formula     Take point table: 2 away to 7 away 16. Challenging Positions   Second man up   A choice of three sixes   Pressure from a four cube chouette double   Is it a take with 13 men off   Blot inside or blot outside   Tough choice for a four   Can red escape in time   Goldilocks and the three moves   An abundance of fives 17. Appendix   Replies to opponent's opening moves 18. Bibliography

QUOTES: "Conquering Backgammon is impressive in its content and masterful in its presentation. With the included bot support, I can imagine the volume supplanting a book such as Magriel's 'Backgammon' as the standard introductory backgammon primer. In addition, the second part of the book will elevate intermediate players to an advanced level and beyond."—Bill Riles, President, USBGF

"I recommend Conquering Backgammon to all of my students and to anyone interested in improving their game. The book is extremely well-organized, beautifully illustrated, and the information is current and spot on. It is presented in two volumes. The first volume is designed for beginners or as a refresher for people getting back into the game. The second volume contains all the ingredients to move the beginner or intermediate player to an advanced level. It would be impossible to read this book and not see major improvements in one’s game. Highly recommended."—Phil Simborg, Official Teaching Professional, USBGF

"Wow, Wow, Wow, Ed really has a gift for explanations. I learned a lot, especially how to use strategies and formulas for positional doubling and racing doubles. Best explanation I have ever read regarding the doubling cube. Love the reference positions, especially with blitz. The Appendix that includes plays at Gammon Go, Gammon Save, and Double Match Point is invaluable. I am confident that Conquering Backgammon will take my game to the next level."—Julius High, First place winner of 2014 Atlanta, Madison, & Kansas City Championships

AUTHOR:
I was addicted to it in the seventies and continued to play often in the ensuing years. I joined clubs, started clubs, played in chouettes, read whatever I could find. After moving to Santa Fe, I joined the Backgammon club of Santa Fe. I headed up to my first ABT (American Backgammon Tour) tournament in the Fall of 2009. I decided to play in the Open and thanks to some backgammon street smarts and very kind dice gods, I went on to finish second against an outstanding field of backgammon giants. More than that, I was re-hooked into this exciting game but realized how much it had changed in the past twenty years. Players could now analyze games and positions with powerful computerized backgammon programs that didn't exist in the seventies. "Correct plays" from the seventies had to be re-examined. Thus began my journey. Much of this book is an outgrowth of that discovery process.
Teaching backgammon for many years has helped me understand what students can learn easily and what is more difficult. Using eXtreme Gammon, I analyzed thousands of positions and categorized them into critical playing concepts. These concepts were continuously refined based on student feedback and then factored into underlying principles.

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