Position List for Bruce Becker’s
“Backgammon for Blood”
Tom Keith, 2013

Bruce Becker
Bruce Becker was a New York City lawyer and movie producer who had also been operator of a summer theater. His own success at the backgammon board inspired him to write Backgammon for Blood, his first book. (Photo by Jeffrey M. Chester.)
Bruce Becker was a controversial backgammon author of the 1970’s. He was a great writer and his book, Backgammon for Blood, was a top seller. Becker loved backgammon but, unlike his contemporaries, Oswald Jacoby, Tim Holland, and Barclay Cooke, he was not an expert player.

Becker detested a running game. He wanted to win by skill, not by the luck of the dice. He’d much rather play a back game. So his entire early-game strategy was devoted to keeping the back-game option alive. “If you make an early commitment to a running game and then in mid-game are forced to switch to a back game, you are doomed to failure.”

Becker’s primary focus was to set up a blockade against the opponent’s back men. “I love to go for a side prime as soon as possible; I think this is the best way to win.”

To that end he did not want to commit early resources to any other purpose. “If you start making doors on your inner board, such as the 1, 2, or 3 points, these men are effectively out of action for the rest of the game.”

Blitzing wasn’t even a consideration. Becker didn’t want to make deep home-board points; he wanted to leave lots of room for his opponent to reenter after being hit. “By keeping several of his men bottled up in my inner board, yet allowing him to get back in quickly if I should hit him, I am forcing him to break up his blocking points.”

The IMDb shows “Bruce Becker” as the producer of the move Three (1969). Could this be the same Bruce Becker?

In order to keep the back-game option open, Becker resisted splitting his back men until his blockade was in place. “Remember, the B1 point is the best point on the board to hold for a back game; once you break it you can re-cover it only from the bar. Don’t break up this point too soon.”

While these ideas all have some merit, Becker took them to ridiculous lengths. It lead him to make some outlandish recommendations. Take, for example, his suggestion of how to play an opening 5-3, or his suggestion for an opening 6-5.

Backgammon for Blood tells an engaging story: You don’t have to depend on good dice to win; you can win by outplaying your opponent. If things go badly, just revert to a back game. (Who doesn’t love pulling victory from the jaws of defeat?) This philosophy contributed to the backgammon boom of the 70s. It changed the perception people had of backgammon being just a lucky dice game. The “new” backgammon was a game of skill and daring.

What follows is a list of the positions in the book. They are presented in the same order as in the book to make it easy to follow along as you read. What would you do in each position? Decide on your play, then click on the board for that position to see the author’s commentary and a rollout of the top plays. Can you do better than Becker?

Page 58

White to play 3-1.

Page 59

White to play 6-1.

White to play 4-2.

Page 61

White to play 5-3.

Page 63

White to play 6-2.

Page 64

White to play 2-1.

Page 65

White to play 4-1.

Page 66

White to play 5-1.

Page 67

White to play 3-2.

Page 68

White to play 4-3.

Page 70

White to play 5-2.

Page 71

White to play 5-4.

Page 73

White to play 6-3.

Page 76

White to play 6-4.

Page 78

White to play 6-5.

Page 81

White to play 1-1.

Page 82

White to play 2-2.

Page 84

White to play 3-3.

Page 88

White to play 4-4.

Page 90

White to play 5-5.

Page 91

White to play 6-6.

Page 93

White to play 4-2.

Page 96

White to play 6-2.

Page 100

White to play 5-5.

Page 104

Should White double?
Should Black take?

Page 105

Should White double?
Should Black take?

Page 113

Should White double?
Should Black take?

Page 116

White to play 5-4.

Page 120

White to play 6-2.

Page 122

White to play 2-1.

Page 123

White to play 2-1.

Page 124

White to play 5-4.

Page 126

White to play 5-1.

Page 128

White to play 4-1.

Page 132

White to play 6-2.

Page 134

White to play 6-2.

Page 135

White to play 6-2.

Page 146

Should White double?
Should Black take?

Should Black double?
Should White take?

Should Black double?
Should White take?

Page 149

Should White double?
Should Black take?

Page 150

Should White double?
Should Black take?

Should White double?
Should Black take?

Backgammon for Blood (1974), by Bruce Becker

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